Monday 10 January 2011

Eyes finished.

After completing the Iris texture, Screen cap above. I could move on with the tutorial and planar map the Iris and apply the texture. The results are below, and I have to admit that i was pretty upset that the render/maya and kind of washed out the texture. I was aiming for beaming eyes, somewhat owl like.
The Eye on it's own.
The eye placed in the model.
The tutorial then goes on the show you how to add a pupil, which is nice as my renders keep showing the back wall of the eye ball and it looks odd. I will now have to play about with the Iris settings I think and see what I can achieve. Hopefully I can bring back some of the warm in the eye.

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